The Jomini Engine: a historical MMORPG framework

نویسندگان

  • Hans-Wolfgang Loidl
  • Sandy Louchart
چکیده

This short paper discusses the design of the JominiEngine, a serious game engine for massive multi-player online role-playing games (MMORPG), designed as an educational tool for the learning history. The main design principles of the game engine are accuracy in the historic model, flexibility in the scope of content modeling and cover a wide range of historic periods, cooperative team-play embedded in a competitive game in order to reflect historical context, and high security in the interaction with the underlying game engine.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Design and Implementation of the Jomini Engine: Towards a Historical Massively Multiplayer Online Role-Playing Game

This technical paper describes the design and implementation of a game engine for historical massive multiplayer online role-playing games (MMORPGs). We explore the game and system design space with a focus on historical accuracy and provide a detailed discussion of key design goals for the support of a large-scale, distributed and scalable MMORPG. The JominiEngine is a modular and extensible s...

متن کامل

Designing a massively multiplayer online role-playing game around text-to-speech

CircumReality is an experimental massively multiplayer online role-playing game (MMORPG) that relies on text-tospeech for both narration and non-player character speech. A game-oriented text-to-speech engine differs significantly from a text-to-speech engine targeted at telephony or mobile devices. This paper discusses some of the differences, such memory and download-size requirements, voicetr...

متن کامل

A Server-side Framework for the Execution of Procedurally Generated Quests in an Mmorpg

We describe a framework for executing procedurally generated quests implemented in the MMORPG Everquest using the Open Source EQEmu Everquest server. Quests play out at run-time using a collection of triggers, which consist of a testable game state condition and a script that is to be run when the condition is satisfied. We describe the interface between the quest generator and the server which...

متن کامل

Evaluation of New Urbanism Principles: Hybrid AHP-TOPSIS Multi-Criteria Analysis Framework (Case Study: Neighborhoods of Historical Zone of Shiraz)

A large number of studies show that uncontrolled and unplanned spatial and functional developmentsin old central districts of large and medium-sized Iranian cities in past few decades have resulted in many unpleasanttransformations. Thus, the historic urban fabrics have gradually lost their socio-economic livability and quality and thisissue has led to urban distress, blight and deterioration.T...

متن کامل

Comparison of distance measures for historical spelling variants

This paper describes the comparison of selected distance measures in their applicability for supporting retrieval of historical spelling variants (hsv). The interdisciplinary project Rule-based search in text databases with nonstandard orthography develops a fuzzy fulltext search engine for historical text documents. This engine should provide easier text access for experts as well as intereste...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2016